Written by Profi
|
05 December 2010
Posted in
Guides -
Counter-Strike

Economy in the
Conter-Strike is of great importance. If you make a clear control over the economy, you will not only provide a balanced weapon to your teammates, but you can calculate what kind of weapons will have the opponents. This will allow you to choose the best tactics for the round.
Today we will tell you about all the economic component of the game
Counter Strike 1.6Let's start from the basis:
Start money +800$ to everyoneFor each frag +300$For team kill -3300$Bomb defused +900$Bomb exploded +900$If there is a possibility, it is always better to give the chance to diffuse bomb to the sniper, so that he receives additional 900$ for purchasing expensive AWP.
Let's begin with simple things which everyone know. In the beginning of the round it is necessary using say_team command to inform the teammates how much money you have. You may use short versions, for example, 45 (~4500) or 37 (~3700). Having obtained this data, ingame leader takes the decision about full buy, half buy or eco round.
If you lose a round each member of team receives
+1900$. If you lose 3 rounds in a row, you receive
+2400$. Loosing 4 rounds in a row will bring you
+2900$. Loosing 5 rounds and more,
+3400$.
If the time of the round over (usually happen when T save the guns) - CT will have
+3250$ and T gets nothing (
0$).
If the bomb planted and exploded,
+3500$ for T side. If bomb planted, but defused, this will bring to CT
+3250$ and additional
+250$ for T side.
We hope that this economic knowledge of
Counter Strike will bring to you more victories. Good luck!